The Stonecutters Guild

Workbench Wednesday.

Did a lot of roofing yesterday. A lot. Also bade a little balcony on one of the buildings. You can see a bit better now the climb of the buildings on the island,

Putting the roof onto the Hunting Lodge. The roof tiles will be glued directly onto this card. It will be surprisingly sturdy when it’s all said and done.

Oscar was particularly helpful this morning, constantly trying to push the model off of the table. Always keeping me on my toes.

Yesterdays work.

Battlement townhouses. 2008

Finished my first building of green foam today. I’m getting more comfortable with it. The cut surfaces take detail amazingly. However, the face where I do most of the carving, doesn’t take texturing quite as well. Buildings are moving along quite well, probably about half done with making the initial buildings.

Old time WIP of the Battlement townhouses. 2008

Ok, the green foam. I carved up this bit here. It definitely does round carving easier, but the foam is certainly denser than the pink or blue variety. That means it can chew up blades pretty quick, and the surface doesn’t take detail as nicely. I think this work out well for doing natural bits like rocks and cliffs. I’m not sold on it yet though, more practice I think. 

Ok, the green foam. I carved up this bit here. It definitely does round carving easier, but the foam is certainly denser than the pink or blue variety. That means it can chew up blades pretty quick, and the surface doesn’t take detail as nicely. I think this work out well for doing natural bits like rocks and cliffs. I’m not sold on it yet though, more practice I think. 

Pretty much killed the roof line on the Hunting Lodge today. I’m thinking the tower will have a roof too, but later for that. The base it sits on is pretty un-level, so it’s gonna take a lot of wedging it into place.

Work continues on the Hunting Lodge. I hadn’t planned on building the entire tower, but I think the roof line will be below the turret, so I finished rounding that thing out. Lot’s of filling will be needed. Lots of ivy.

Loving the way the Lodge meets the Bitch and Stitch, meets the Cavern.

Part 2

These are from a few years ago, 2007 or 8. The idea was a big stone base with several homes inside it, and a bunch of town homes on top. It never made sense in the town layout though, so this big pink base is as far as the project ever got. The masonite base with the curved road ended up with the Regal Beagle and townhouse.

These are from a few years ago, 2007 or 8. The idea was a big stone base with several homes inside it, and a bunch of town homes on top. It never made sense in the town layout though, so this big pink base is as far as the project ever got. The masonite base with the curved road ended up with the Regal Beagle and townhouse.

This is the tower at the top of the hill. It will be built into the Hunting Lodge, which is the heart of the island village. You can see that at this side of the island, there is a overflow system to keep the river from flooding the streets when it runs high. I should probably come up with a way for the water to come out the other side at some point.

Slowly getting back into carving, This is the turret for the top of a tower. The blue parts are from an old dead project, I only carved the woodwork on the deck this time. Then also the pink walls.

Workbench Wednesday, Video Edition!

Hear me ramble on about concepts to no end!

Also from last week, I knocked out the upper levels of the Bitch and Stitch.